
Relic Tome
Your pocket guide — Affinity Codex, relic catalog, and settings (including Attunement on/off and Standard / OP balance).
Chapter 1 · Start
Chapter 1
Install the pack, grab your starter kit, then walk chapters 2–5: find relics → equip them → build an Affinity → attune skills.

Your pocket guide — Affinity Codex, relic catalog, and settings (including Attunement on/off and Standard / OP balance).

Opens the Reliquary — a portable wardrobe with face, head, neck, rings, back, body, hands, belt, feet, extras, and charms.

Browse affinities, skills, and ranks here. Rituals themselves run on the placeable Forge block.
.mcaddon and enable Behavior + Resource packs.
Chapter 2
Relics come from exploring — towers, homes, camps, archaeology, biome mimics, and rare hostile drops. Bring Relic Dust home for crafts and rituals.

Biome-tinted chests that awaken and fight. Each variant has its own bite — kill them for Relic Dust and nearby relic loot.

Focus drops and catalysts — hearts, fangs, gems, herbs, and Relic Dust — for Forge crafts and attune rituals.
Chapter 3
Open a Relic Crate to wear what you found. Slots cover face, head, neck, ring, back, body, hands, belt, feet, plus extras and charms — your loadout feeds Affinity and Attunement.
Chapter 4
Each equipped relic adds Affinity power by rarity (Common 1 · Uncommon 2 · Rare / Ascended 3). Your strongest class becomes active — tap I / II / III to preview what that tier does. Classes: Berserker, Guardian, Scout, Trickster, Healer, Arcanist.
Chapter 5
Study skills in the Attunement Codex, then run the ritual on a placed Forge. Spend Relic Dust plus a matching focus pair to roll a skill onto a relic your Affinity class allows. Matching the primary path grants Synergy.

Read affinities, triggers, costs, and ranks — reference only; it does not run the ritual.

Placeable Craftables block. Put the relic in the bay, pay Relic Dust from your bag, and offer both focus materials.
Chapter 6
Every relic at a glance — effect, slot, rarity, Affinity, and where it tends to drop. Sorted Common → Ascended. Click a card for the full entry; hover for a quick tip.
Chapter 7
Fuse two matching relics plus a catalyst at the Relic Forge for a stronger Ascended form. These count as Rare-tier Affinity power when equipped.
Codex
Catalysts and ritual fuel. Relic Dust pays Forge costs; focus materials steer which affinity you roll; Arcane Gems show up in crafts and upgrades.
Codex
Six biome-tinted chest mimics. They can awaken from deep or camp chests, and they tint to the land around them. Fight them for Relic Dust — relics often drop from nearby structure loot.